Thursday, November 20, 2014

Ok.. So you meet in a tavern part 2

Last time we left off our half-orc (Who's name is Ornak by the way. Not Ornack. I fail as a DM...) was sick with FILTH FEVER! (dunn dunn dunn dunnnnnnnnn) Now this is pretty serious. He had a fever, he was shaking, he had snot bubbles popping all over the place. Maybe had a rash... purple nose hair, I don't know. Anyway, he' sick. So the group is trying to figure out what to do to heal him (they don't have any potions and they tried healing him but nothing really works.) So thinking about it, they realize that the small statue they found was a Healing Deity (unnamed). So, in a moment of inspiration, Ornak prays to the deity statue and *chorus of heavenly tones* (large burst of light).

Boom. Healed.

Slightly anticlimactic but hey, we needed to get rolling. Oh, and then the statue crumbles into dust. MUAHAHAHAHAHA! It was a one hit thingy.

Now... back to the chest.. Now they know it is trapped so the halfling sets to work with the wizard to disarm the spell and open it up. They find some gold and some potions and an EMPATHY RING. (Pretty cool. If the wearer is attacked they become linked to the attacker. The wearer can feel everything the attacker feels *which kinda sucks if you attack them back* but the upside is they take a part of the damage they do to you!!) I'm pretty sure Vailan takes the ring... of power... just kidding not that ring...

Moving on!

When the group finally gets their loot they head out and they have a few choices to where they go. They have two doors that lead down OR they can go back they way they came and take an off shoot path that they bypassed earlier. they go for the offshoot path (win).

It's pretty long and winding but eventually they get to a room. This is what happened:

They enter yon dungeon. The obvious exits where north, east, and Dennis. In the center of the room is ye flask.

Ornak wanted to get ye flask.

But he could not get ye flask... and he was sad...

Next Qila (the halfling) tries to get ye flask and succeeds. (Rule is the first person to try can't retrieve ye flask).

On inspection of the flask they figure out it's a darkness potion. What does it do, you ask? darkness potion? Does it summon darkness? Does is give you a sick tan? Does it make the person who drinks it evil? It... well I have no idea actually. I'll decide later.

They leave yon dungeon and go back to the room with the chest. they go through one door and it actually loops back to the previous path. HA!

So they go through the second door and come to a fork in the road. They can go straight which would be OK. But they notice that the path to their right seems a little odd... it gives off a cold feeling and they don't like it... so straight it is!

A few meters later they are in water again. Ornak is a little better now since the water isn't really deep. But that was before they get to the sewage (it's a sewer. of course there is sewage.) They all start feeling a little sick, and Ornak being nice, decides to carry Qila since she is tiny and the water is up to her knees. (OH! she is also 2'9" not... whatever height I said earlier. She corrected me.) But still, she is tiny.

So Ornak is carrying Qila and well... it's gross. And the halfling throws up. A lot. BUT! Thankfully Ornak holds her out by the collar of shirt so she doesn't projectile vomit on him. Good Job Ornak. Good job.

Eventually they get out of the sewage and make it to a dry part of the sewers. But sadly, the path is blocked. It looks like part of the walls have caved in. They start searching around for secret tunnels (they know me so well) and that is when a dire rat jumps out! (Big rat thing. Really ugly.)

Sadly I don't recall how this battle went. I'm pretty sure everyone got a pretty good hit on it. So they kill the rat. Awesome. (10 points!)

And THAT is when the find the secret tunnel. Qila can walk through no problem. Everyone else, including the 5'2" human wizard, have to get on their hands and knees and crawl. Sadly, there is a another slug waiting to ambush them. Qila gets hit pretty hard with some acid that the slug spits out. (Again... can't remember how this fight went. All that matters is that the slug got le squished).

Now this path can go left or right. Thankfully they are on solid ground so Vailan can use track when on solid ground and he knows the little girl went right. They follow the path up and find another door that isn't stuck so it's opened pretty quick... and that's when they hear the voices. It's kind of an odd hissing sound but it is definitely two or more people talking. A few of them notice some kobolds.

This is a kobold. They are related to dragons but sort of the same way a chihuahua is still related to a wolf. Small, weak, kinda stupid. They aren't to difficult to deal with. There are two of them and they are just chatting about baseball or something like that. They are probably Dodgers fans.

Now they know from the tapestry in the chest room that these guys are probably from the Snake Head clan who HATE humans. Hate hate. Not "OMG i h8 hoomans #death #murder #iatethebones #srynotsry #yourewelcome" hate. This is a "May the wrath of a thousand paper cuts descend upon you while it rains fiery lemon juice and your favorite show is canceled after a season finale cliff hanger" hate.

So the adventurers decide to be a bit more cautious with these guys (Namely they leave the one human out in the hallway so it doesn't enrage them).

The plan: have Vailan approach the kobolds and see if he can get any information. Qila will be waiting as back up, and Ornak has a few javelins at the ready. Needless to say, the kobolds are not overly happy to see them. Still Vailan does his best to talk to them except he says something wrong and a fight breaks out. Shouldn't be a big deal right?

Well, that was before Qila got her leg stuck trying to climb over a pile of rubble... and then is stuck for the remainder of the fight.  Gram (the wizard) tries to sneak in and help... but he doesn't make it very far. He doesn't get injured but... yea... doesn't make it very far at all.

Now enter the real heroes of this battle. Vailan and Ornak. Vailan, in his half bear form, shreds one of the kobolds. Bear style!!!!!
Next Ornak, through a volley of javelins, makes sure the second kobold is made into a fine pin cushion.

Boom. Done.

They loot the bodies, don't really find much, and decide to keep going. (Oh, and Ornak retrieves the halfling from the rubble.) They do some first aid and they are back to full health!

Now they adventurers leave the room and head down the hallway (there is only one direction to go). At the end of the hallway, they see another Kobold. This one isn't paying attention so they decide to rush it and kill it before it has the chance to look around. Which they do. They just weren't counting on the next one around the corner. It was Qila who dispatched this one, smacking it down like the hand of Pelor.

Good job team!



The group has on boots. And those boots are made for walking. So that's just what they'll do.
Their boots are gonna walk through some poo... (again... they are in a sewer.)

But as they go down the hallway they start to feel something again... cold... fearful... It was that same feeling they had earlier next to the other passage. But this was the only place to go so they march on. They head into some more water... but this water is deep red. The halfling looks it over and realizes... it's blood. It's a lot of blood mixed with water. (WHAT THE @#@)*!!#&&*!!!!!)

They march on and get to a door. This door is locked, so Qila goes to work and opens it silently. When they look inside, there is an alter in the middle of a dimly lit room. 4 kobolds are chanting around it, with a large (and i mean LARGE) kobold standing at top the alter next to a small cobra. Confused, the group looks around the room for a second and notices the girl scaling the wall. She is about half way across and the kobolds haven't seen her yet...

But then she slips.

She screams as she falls and it catches the kobolds attention.
And they advance on her.

What will they do now? Leave the girl to die and get back Ornak's totem? Or fight off the kobolds to save the girl?

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