Thursday, November 20, 2014

Ok.. So you meet in a tavern part 2

Last time we left off our half-orc (Who's name is Ornak by the way. Not Ornack. I fail as a DM...) was sick with FILTH FEVER! (dunn dunn dunn dunnnnnnnnn) Now this is pretty serious. He had a fever, he was shaking, he had snot bubbles popping all over the place. Maybe had a rash... purple nose hair, I don't know. Anyway, he' sick. So the group is trying to figure out what to do to heal him (they don't have any potions and they tried healing him but nothing really works.) So thinking about it, they realize that the small statue they found was a Healing Deity (unnamed). So, in a moment of inspiration, Ornak prays to the deity statue and *chorus of heavenly tones* (large burst of light).

Boom. Healed.

Slightly anticlimactic but hey, we needed to get rolling. Oh, and then the statue crumbles into dust. MUAHAHAHAHAHA! It was a one hit thingy.

Now... back to the chest.. Now they know it is trapped so the halfling sets to work with the wizard to disarm the spell and open it up. They find some gold and some potions and an EMPATHY RING. (Pretty cool. If the wearer is attacked they become linked to the attacker. The wearer can feel everything the attacker feels *which kinda sucks if you attack them back* but the upside is they take a part of the damage they do to you!!) I'm pretty sure Vailan takes the ring... of power... just kidding not that ring...

Moving on!

When the group finally gets their loot they head out and they have a few choices to where they go. They have two doors that lead down OR they can go back they way they came and take an off shoot path that they bypassed earlier. they go for the offshoot path (win).

It's pretty long and winding but eventually they get to a room. This is what happened:

They enter yon dungeon. The obvious exits where north, east, and Dennis. In the center of the room is ye flask.

Ornak wanted to get ye flask.

But he could not get ye flask... and he was sad...

Next Qila (the halfling) tries to get ye flask and succeeds. (Rule is the first person to try can't retrieve ye flask).

On inspection of the flask they figure out it's a darkness potion. What does it do, you ask? darkness potion? Does it summon darkness? Does is give you a sick tan? Does it make the person who drinks it evil? It... well I have no idea actually. I'll decide later.

They leave yon dungeon and go back to the room with the chest. they go through one door and it actually loops back to the previous path. HA!

So they go through the second door and come to a fork in the road. They can go straight which would be OK. But they notice that the path to their right seems a little odd... it gives off a cold feeling and they don't like it... so straight it is!

A few meters later they are in water again. Ornak is a little better now since the water isn't really deep. But that was before they get to the sewage (it's a sewer. of course there is sewage.) They all start feeling a little sick, and Ornak being nice, decides to carry Qila since she is tiny and the water is up to her knees. (OH! she is also 2'9" not... whatever height I said earlier. She corrected me.) But still, she is tiny.

So Ornak is carrying Qila and well... it's gross. And the halfling throws up. A lot. BUT! Thankfully Ornak holds her out by the collar of shirt so she doesn't projectile vomit on him. Good Job Ornak. Good job.

Eventually they get out of the sewage and make it to a dry part of the sewers. But sadly, the path is blocked. It looks like part of the walls have caved in. They start searching around for secret tunnels (they know me so well) and that is when a dire rat jumps out! (Big rat thing. Really ugly.)

Sadly I don't recall how this battle went. I'm pretty sure everyone got a pretty good hit on it. So they kill the rat. Awesome. (10 points!)

And THAT is when the find the secret tunnel. Qila can walk through no problem. Everyone else, including the 5'2" human wizard, have to get on their hands and knees and crawl. Sadly, there is a another slug waiting to ambush them. Qila gets hit pretty hard with some acid that the slug spits out. (Again... can't remember how this fight went. All that matters is that the slug got le squished).

Now this path can go left or right. Thankfully they are on solid ground so Vailan can use track when on solid ground and he knows the little girl went right. They follow the path up and find another door that isn't stuck so it's opened pretty quick... and that's when they hear the voices. It's kind of an odd hissing sound but it is definitely two or more people talking. A few of them notice some kobolds.

This is a kobold. They are related to dragons but sort of the same way a chihuahua is still related to a wolf. Small, weak, kinda stupid. They aren't to difficult to deal with. There are two of them and they are just chatting about baseball or something like that. They are probably Dodgers fans.

Now they know from the tapestry in the chest room that these guys are probably from the Snake Head clan who HATE humans. Hate hate. Not "OMG i h8 hoomans #death #murder #iatethebones #srynotsry #yourewelcome" hate. This is a "May the wrath of a thousand paper cuts descend upon you while it rains fiery lemon juice and your favorite show is canceled after a season finale cliff hanger" hate.

So the adventurers decide to be a bit more cautious with these guys (Namely they leave the one human out in the hallway so it doesn't enrage them).

The plan: have Vailan approach the kobolds and see if he can get any information. Qila will be waiting as back up, and Ornak has a few javelins at the ready. Needless to say, the kobolds are not overly happy to see them. Still Vailan does his best to talk to them except he says something wrong and a fight breaks out. Shouldn't be a big deal right?

Well, that was before Qila got her leg stuck trying to climb over a pile of rubble... and then is stuck for the remainder of the fight.  Gram (the wizard) tries to sneak in and help... but he doesn't make it very far. He doesn't get injured but... yea... doesn't make it very far at all.

Now enter the real heroes of this battle. Vailan and Ornak. Vailan, in his half bear form, shreds one of the kobolds. Bear style!!!!!
Next Ornak, through a volley of javelins, makes sure the second kobold is made into a fine pin cushion.

Boom. Done.

They loot the bodies, don't really find much, and decide to keep going. (Oh, and Ornak retrieves the halfling from the rubble.) They do some first aid and they are back to full health!

Now they adventurers leave the room and head down the hallway (there is only one direction to go). At the end of the hallway, they see another Kobold. This one isn't paying attention so they decide to rush it and kill it before it has the chance to look around. Which they do. They just weren't counting on the next one around the corner. It was Qila who dispatched this one, smacking it down like the hand of Pelor.

Good job team!



The group has on boots. And those boots are made for walking. So that's just what they'll do.
Their boots are gonna walk through some poo... (again... they are in a sewer.)

But as they go down the hallway they start to feel something again... cold... fearful... It was that same feeling they had earlier next to the other passage. But this was the only place to go so they march on. They head into some more water... but this water is deep red. The halfling looks it over and realizes... it's blood. It's a lot of blood mixed with water. (WHAT THE @#@)*!!#&&*!!!!!)

They march on and get to a door. This door is locked, so Qila goes to work and opens it silently. When they look inside, there is an alter in the middle of a dimly lit room. 4 kobolds are chanting around it, with a large (and i mean LARGE) kobold standing at top the alter next to a small cobra. Confused, the group looks around the room for a second and notices the girl scaling the wall. She is about half way across and the kobolds haven't seen her yet...

But then she slips.

She screams as she falls and it catches the kobolds attention.
And they advance on her.

What will they do now? Leave the girl to die and get back Ornak's totem? Or fight off the kobolds to save the girl?

Wednesday, November 19, 2014

Ok... So you meet in a tavern

Four adventurers meet up in a small city-state called Four Winds. Their names are Qila (a halfling monk who fights with a big stick), Vailan (a FAT/SEXY  human fighter who has a secret), Ornack (a javelin throwing half-orc barbarian who can't read), and Gram (a human wizard who is a little on the frail side...). 
Now these four have their own background stories that will come up later, so for right now, all you need to know is they are in this city because it is currently in battle with a goblin horde. The city was sealed off because it has enough to sustain itself in these situations (food, water, stuff like that). However, they are taking volunteers to join the raiding parties and have asked any adventures in the city to sign up. Our four meet in a tavern/inn and decide to hang out while they wait for their orders. 

While walking through the streets, Ornack feels something and sees a little girl bump into him and run off. He is a little suspicious and realizes the girl has stolen his priceless (priceless here meaning it is worth a lot TO HIM... really it could be hocked for a few silver) priceless totem from his tribe. Of course, they take off after her. They chase her through the streets, lose her a few times, (find her again mainly due to Vailan's tracking ability) and then follow her into the underground sewer.

 Gross, sir... just gross. 

As soon as the adventures get down there they start searching around for any clues as to where the girl when. There are a few piles of trash that they dig through and all of them have to jump back as they are attacked by giant beetles! (I say giant here meaning bigger than normal. The largest one was slightly shorter than the Halfling who is only 2'3" or something like that.)

Bing Bang Boom! Beetles go down pretty quickly. (Congratulations! You have survived your first encounter.) One of them, Ornack, got bite pretty bad on his arm. But he's a big dude, he'll be OK. The rest of the characters have small cuts and bruises but they made it out just fine. After defeating the beetles they decide to keep searching the trash and come across a small wooden figure of a deity. None of them really know what's up with the statute so they just take it with them. 

As they make their way through into the next room they hear something behind them coming from a different tunnel. They turn and see a HUGE slug slimming its way into the room... very slowly. So naturally, they decide to get out of there. When they head into the tunnel and get to the next room the door they find nothing really special. It's just a room. Yay for rooms!

Next they get to the water... sadly, the Half-Orc is VERY hydrophobic. They water isn't deep by he has to keep stopping to make sure he is OK to keep going. He is feeling a little woozy anyways and that  bite he got from the beetle is starting to burn a little. So, as quickly as they can, they try to get the next door open... which isn't locked. But it's an old door, so it's stuck. The GIANT MAN BEAR (Which is what Vailan is. I forgot to mention, he is a werebear. Like a werewolf but... a bear. A panda actually :) )basically bounces off the door... he runs, jumps and BAM falls over cause he couldn't get it open. The wizard tries next since the half orc is preoccupied with not passing out... sadly Gram has about as much muscle mass as a soggy hot dog bun. 

So the halfling tries. 
2 foot 3inches, 30lbs. Kicks. The door. In. the. Face. 

Feel sad guys... feel sad. 

So they enter this room. A quick search and they see a tapestry on one wall which shows Ouroboros (the halfing realizes its the symbol of a Kobold tribe that worships a snake deity.) OH! and there's a chest. The halfling, being inquisitive, starts walking across the room to the chest when more slugs appear... from the ceiling. :) She is a bit surprised and of course, in her surprise DESTROYS THE SLUGS WITH THE FURY OF A THOUSAND SUNS. (aka slug guts everywhere). The other slugs think "Well, while I did like Bob, I am not the vengeful sort." And they run like they've been set on fire. Good job little halfing!

Now... on to the chest. They are looking it up and down and are a little suspicious of a random chest just hanging out in the sewer. So the wizard, thinking fast, uses an opening spell.

POOF! He's gone. Sad thing is, neither the werebear or the half-orc think this is suspicious that their wizard has "poof!"-ed. The halfling though, thinking "that's odd..." touches the chest. 

POOF! She's gone. Still takes a few minutes for the other two to realize "This may not be a good thing... :/"
So bing bang boom, they touch the chest and are instantly teleported back to the same opening of the sewer they entered in the first place. And...

That slug is there. 

Funny enough it wasn't actually that strong. They dispatch it pretty quick and keep going through the sewer. But that is when the Half-Orc REALLY starts coughing. He has a fever and is pale. (Did a nature check and turns out he was infected with filth fever. Pretty bad.)